Sunday, April 5, 2015

The change of use video games over the course of life due to more strenuous tasks at hand

One video game I used to play as a kid was the Call of Duty series of games. I had loved the games ever since i started playing the online version of it in Modern Warfare which was the 4th game to come out. I dont know what really made me love it, maybe it was the fact that the graphics were so good and it was one of the first serious online shooter games I had ever played. Then Modern Warfare 2 came out and I was instantly addicted. All my friends played the game and there were so many people online who played it that it was never hard to find a game to play online. I loved it, during the summer I would be on it late at night for hours on end because it was so addicting. The graphics were unreal in the game, I could see every detail in every gun, person or landscape. It made the game so much more fun to play knowing that I geniunely felt like I could witness everything that was going on. I will admit there was some peer pressure, I mean I had the game before-hand but it really started to become big and all of my friends played it, so that kind of made me get into the online gaming aspect of said game. From then on however I fell in love with the game.


The change of playtime due to growth in age and workload
The reason i slowed down and eventually stopped playing the series Call of Duty was because I started to grow older and with that came more work for my courses as well as more workload to carry for baseball. During the school year I would have have plenty of homework every night from my AP courses that would take a few hours on end to complete. This left very little time for me to get on my XBox and play the Call of Duty games. On top of that as I entered High School I became more addicted to baseball, I was constantly practicing and had games throughout the week and even over the course of the summer that just left me absolutely exhausted. I could never really find the time to sit down and enjoy the online gaming experience or just even play the game regularly in general. Eventually I had kind of forgotten about the game in general and was so caught up in studies and focusing on improving in my baseball career that playing Xbox and specifically my favorite game in general had become a serious afterthought. It just really wasnt on my mind nearly as much as it had been beforehand. I was too caught up in things that were more important overall and in my longterm success than the game itself. I dont mean to say that I never played it again but I was on maybe for 10% of what I had been in the past. It was a completely different lifestyle change for me. My parents had told me that video games would not help me as I transitioned to harder classes that would require more focus and work which I didn't realize after my first semester. However when I saw the affect I quickly learned and changed my habits. These changes just stuck around and video games became a much smaller part in my life. The life I had taken on in in high school to achieve what I wanted didn't have video games as a main aspect in it. I had to change the way I went about my daily life which eventually put video games out of the picture.


How Video Games Bring Older Audiences into the picture by offering exciting, detailed graphics and connect-ability through the online game play by which people of all ages can relate
The video games in recent years(ever since there has been online play) has encompassed groups of all ages. People of an older generation will be involved with video games especially the online play because it connects them with other people as well as being able to compete online with high quality graphics and with people from around the globe. Being able to play with people around the globe in the comfort of your own home has grown on many people. Personally I knew of at least 5 teachers when I was in high school that played any type of online video game whether it was on their computer or through a console sold by Sony or Microsoft. The online game play brings people of all ages together by pitting themselves against one another to see either how good they are or to team up with one another. This aspect of the game has not changed throughout the years but the graphics have, the graphics have made a dramatic increase to their quality which will still encompass those of an older generation. (30+years)


1 comment:

  1. To be perfectly honest, this was not a strong ePortolion effort. To start off, the headline is not a complete sentence. I'm not exactly sure what the author was trying to say, but the the headline makes no sense as it is. As for the content of the article, the paragraphs lacked voice and structure. The bulk of sentences talked about the authors personal experience with video games, but completely lacked any sort of scientific data or outside analysis. Although the assignment did say that the article could contain first person narrative, the author took that privilege way too far, and completely over used the word "I". In addition, nearly every sentence contained some sort of grammatical error, misspelled word, or was missing punctuation. There were even several circumstances where words were repeated or omitted. As for the graphics, the author completely neglected to make any mention of them in the article. There is no explanation as to where the graphics came from or how the data was gathered. Furthermore, the both graphics are missing axis or chart titles, so the reader has no idea what the information means. The article only contained two subheadings, neither of which were full sentences. All in all, this ePortfolio contained countless errors and failed to pass along any necessary information to the reader. I think the author needs to spend some more time editing his work and researching the topic so he can find credible sources to back up his claims.

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